Fun, engaging, and informative.
I became pregnant with the idea of a game around January 2013.
There is no way I can give you an exact date, as I can’t remember the exact date of conception. I kept thinking wouldn’t it be awesome to have all the basic information about birth in one place, instead of having to surf the web, read books, and watch all the birth videos.
The game idea grew and developed on paper. I sketched, wrote questions, played the game with whoever would play, rewrote, revised, and redesigned. With some help from family, a name was decided upon. I hired an artist and finalized the game board. Questions were reviewed for research and accuracy and for grammar.
It was a two year process, longer than most pregnancies. Labor was tedious at times, and fun and easy at others. It has been truly a labor of love, with input from family, friends, doulas, and childbirth educators.
There is no other game like it on the market. Players are reporting how much fun they're having, and how much they are learning about the birth process. It is as unique as its creator. Plans are to translate into Spanish and add other card sets. There are other game ideas in development.
What an amazing journey so far. The feedback from customers is the best. When I hear that Down the Canal has impacted their life, their students, or their clients I am energized to keep going, to create more games and additional card packs for the original game. I love when people share photos and videos, and stories of who played the game. One of the things I love best is being live with people sharing the game, and why I created it. It's so much fun!! That's what this is all about.